A working title for a game, or perhaps just a story, on a present day discovery of magic. First of all I want to flesh out some of the background of how it all works before going into detail on plot etc.
Magic is possible but is largely unknown to people (i.e. the setting is recognisable as the current real world with only a couple of minor changes that could in fact be feasibly true with only a minor suspension of disbelief).
In the past there has been a wider use of some of the forms of magic but these being based on confidence and belief (by both the caster and the target) it has declined with the advance of science providing rational explanations for many phenomena.