An Adept is a high-grade practitioner of ritual magic and esoteric philosophy on the Continent of Osnines, most commonly associated with the Clewgist Faith or the specialised technical branches of the Skyssian Silent Service. Unlike Heroes, whose power is innate and biological, Adepts often rely upon a combination of specific divine bloodlines and an extensive, often lifelong, initiation into the “Mysteries”. Their vocation is defined by the maintenance of complex magical wards, the crafting of sentient or enchanted items, and the attainment of mastery over a world they perceive as an illusion.
The rank of Adept is achieved through a rigid discipline of service and study. Within the Clewgist Faith, practitioners claim an unbroken chain of “Secret Masters” stretching back to pre-history. Reaching the status of a high-grade initiate requires years of dedicated study in the healing arts, cartography, and metaphysics. These individuals must often renounce the material world entirely, embracing a contemplative life to facilitate a reunion with their masters. For Skyssian agents like Eskil, being an Adept involves the precise application of Jorunn's mysteries to detect magical compulsions or to shield entire locations from scrying through the “Aegis” ritual.
The core of an Adept’s training is the denial of exterior reality, which they view as a “garment of illusion” created by an insane prime mover. To master this illusion, they subject themselves to intense communal scrutiny.
Adepts are the primary users of high-level ritual magic, which is distinct from the common spells of the priesthood.