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Bounce Into Action: Firing @rules:wargames:universe
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slow// aircraft. The probability of an aircraft being hit depends on its speed, manoeuvrability and loi... er. Fast aircraft on their first pass get -2 to being hit by air defence. On any subsequent passes ther
Bounce into Action
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onnaissance or even weapons platforms, the latter being most likely to be of similar capability to artill
Bounce Into Action: Infantry @rules:wargames:universe
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| Fought at least 15 actions (as defined above). Being wounded in action counts as two actions. | ^Vete
Bounce Into Action: Morale @rules:wargames:universe
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e previous turn, either by direct fire (including being under a MG dangerous area) or by indirect fire or
Logs @rules:wargames:ww2
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Morale @rules:wargames:ww2
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e previous turn, either by direct fire (including being under a MG dangerous area) or by indirect fire or
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