Table of Contents
Bounce Into Action: Orders
Issue Orders
Every unit must have a set of orders to carry out. These should not usually change every game turn. They should also have a posture which may well change from turn to turn as they carry out the orders.
Orders can be changed only by a senior officer. So a platoon commander needs to be given orders by their own Company Commander and they in turn must give orders to their section commanders that are in line with the orders that they have been given.
Orders are likely to be of the flavour “Seize and hold the bridge at Grid 648382”
Posture
Within the orders framework each of the stands controlled by a player must be given a general posture that determines how it will attempt to carry out the orders.
Posture | Explanation |
---|---|
Advance to Contact | Unit will advance tactically onto the nominated position even if fired upon by the enemy, they will close assault any enemy unit that they come into contact with |
Advance | Unit will advance tactically onto the nominated position or until they come under effective enemy fire. They will return fire or engage any spotted enemy in a firefight at medium range. |
Travel | Unit will move non-tactically to a specified point. Likely to retire disordered if fired upon. |
Dig in | Unit will prepare their current position for better defence, including marking up arcs of fire, registering likely indirect fire targets as well as digging themselves in. |
Defend | Unit will wait until enemy are at medium range or they are taking effective fire before engaging in the suppressive fire phase. |
Delay | Unit will open fire at long range in the suppressive fire phase and retire in good order facing the enemy to their next position when they start to take casualties |
Observe | Unit will not open fire on the enemy unless directly engaged. May call in indirect fire and may return fire to cover a withdrawal in the suppressive fire phase. |
Fire Support | Unit will attempt to provide suppressive fire to support another friendly unit |
Re-org | Unit will re-organise itself following a close assault tending to casualties, ammo etc. |
Embark/Disembark | Troops will get on/off a vehicle that can carry them. |
Transport | A vehicle or aircraft will move its cargo to a specified location tactically (to move non-tactically use 'Travel' as the posture) |
Land | An aircraft will land on the ground. |
Ground Attack | An aircraft will attempt to attack a ground target |
Air Defence | An aircraft or Air Defence system will attempt to attack air targets |
Orbital | a Shuttle or Pacifier will return to orbital mode |
Planetary | a Shuttle or Pacifier will descend from orbital mode |
Launch | An aircraft takes off or is launched from an orbital or starship |
declare Air Defence targets
All units with an 'Air Defence' posture must declare either a specific aircraft that they wish to target or a ground unit that they wish to cover.
declare Air to Surface targets
All units with a 'Ground Attack' posture must show which ground units they wish to target with their weapons and their route to the weapons release point.