on then it should not be tested again for that group.
==== Group morale ====
Group morale applies to the entire player command. If there are multiple players on the s... side then each player's troops form a separate group.
When any of the following conditions apply th
on then it should not be tested again for that group.
==== Group morale ====
When any of the following conditions apply then morale should be tested:
... individual hits, not lost stands)) (or 25% of group if more than eight members)
* 50% casualties (a... re on 2d6 to carry on. If morale is failed the group will withdraw in good order, recovering any casua
ith these rules might have an infantry company of up to 100 supported by up to eight tanks. On the air front there are only likely to be two or three comb... should be abstracted and turned into a quick lookup table with a set of factors and some way of worki... re is also a range from civilian wheeled vehicles up to the well armoured hover tank that can largely
far it is just an ideas dump of things I thought up over Christmas at my in-laws.
===== Overview/In... ant to see the rifle and weapons groups that make up the infantry sections/squads. I think it is proba... want to move them separately from their entire group (e.g. to receive orders, take over from a more se... l - unplayed NCO)) (single figure)
* Rifle group (two figure rifle stand - representing up to five
ith these rules might have an infantry company of up to 100 supported by up to eight tanks. On the air front there are only likely to be two or three comb