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Bounce Into Action: Infantry
7 Hits, Last modified:
of settlers armed with hunting rifles and other small arms to the fully professional and highly trained... protected it is from fire. ===== Training ===== All troops will fall into one of the categories below, if in doubt use the lower category. ^Category ^Def... basic training most western soldiers go through. All non-infantry Militia (except officers) fight at t
Bounce Into Action: Rules for Company Sized actions
6 Hits, Last modified:
mes set in Jim Wallman’s universe for medium to small actions involving infantry, vehicles, air and spa... ombination of //Plan A// and //Starship Soldier// all of which were written by Jim Wallman. ===== Cre... at, Mukul Patel, John Rutherford & Jim Wallman. All errors to be blamed on James Kemp. ===== Design... h things too big for ‘Starship Soldier’ and too small for ‘Plan A’ in a way broadly consistent with bot
Bounce Into Action: Morale
6 Hits, Last modified:
one group then do so in the following order. * all attacking groups first from biggest to smallest * all defending groups second from biggest to smallest ... for each((i.e. the same roll should be applied to all co-located stands, modifiers may differ)) individual/stand or group (i.e. a group all inhabiting the same space). Modify the dice roll
Bounce Into Action: Firing
5 Hits, Last modified:
ction: Firing ====== ===== Infantry Firing ===== All infantry firing, except Small Arms Air Defence (see below), uses 1d10 per stand firing. Officers (and ... the more likely it is to get shot down. Aircraft fall into two groups, those that can loiter in the tar... 2 | 2 Km | 1d100 | Can only damage aircraft | | Small Arms | 300 m | 1d100 | Cannot damage Pacifiers, o
Bounce Into Action: Orders
3 Hits, Last modified:
n fire on the enemy unless directly engaged. May call in indirect fire and may return fire to cover a w... rship | ===== declare Air Defence targets ===== All units with an '//Air Defence//' posture must decl... er. ===== declare Air to Surface targets ===== All units with a '//Ground Attack//' posture must sho
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