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Fulltext results: Bounce Into Action: Firing @rules:wargames:universe 2 Hits , Last modified: 18 years ago slow// aircraft.
The probability of an aircraft being hit depends on its speed, manoeuvrability and loi... er.
Fast aircraft on their first pass get -2 to being hit by air defence. On any subsequent passes ther Bounce into Action 1 Hits , Last modified: 18 years ago onnaissance or even weapons platforms, the latter being most likely to be of similar capability to artill Bounce Into Action: Infantry @rules:wargames:universe 1 Hits , Last modified: 18 years ago | Fought at least 15 actions (as defined above). Being wounded in action counts as two actions. |
^Vete Bounce Into Action: Morale @rules:wargames:universe 1 Hits , Last modified: 18 years ago e previous turn, either by direct fire (including being under a MG dangerous area) or by indirect fire or Logs @rules:wargames:ww2 1 Hits , Last modified: 18 years ago Morale @rules:wargames:ww2 1 Hits , Last modified: 18 years ago e previous turn, either by direct fire (including being under a MG dangerous area) or by indirect fire or