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daprav:stories:narmaren [12 Aug 2018 10:28] – created james | daprav:stories:narmaren [12 Aug 2018 10:29] (current) – fixed typos james | ||
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On arrival in the settlement of Narmaren the patrol find their way to the Inn which is the only permanent stone structure in the village, the Church is a large wooden structure and the rest of the village is tented, albeit long-term tentage. | On arrival in the settlement of Narmaren the patrol find their way to the Inn which is the only permanent stone structure in the village, the Church is a large wooden structure and the rest of the village is tented, albeit long-term tentage. | ||
- | After they have stabled the horses and entered the main room of the inn the patrol get talking to some of the locals and hear a variety of stories about strange things happening near the old battlefield (lights, noise etc). They also hear that therehave | + | After they have stabled the horses and entered the main room of the inn the patrol get talking to some of the locals and hear a variety of stories about strange things happening near the old battlefield (lights, noise etc). They also hear that there have been a few disappearances in the last few weeks. |
After a bit they are approached by a priest who, recognising them as MIA agents from their robes, asks them to find his missing servant Vrilnd. The priest introduces himself as Alin, a Ministry of Food functionary, | After a bit they are approached by a priest who, recognising them as MIA agents from their robes, asks them to find his missing servant Vrilnd. The priest introduces himself as Alin, a Ministry of Food functionary, | ||
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They creep up the treeline from the road, after dismounting a couple of hundred metres from where they saw the tents. On closer inspection is transpires that there is on tent, a new wooden temple and a much older temple constructed from stone. There is also a pen with some animals in it. The clearing is surrounded with trees, although they are thinner towards one side which leads onto the main battlefield. | They creep up the treeline from the road, after dismounting a couple of hundred metres from where they saw the tents. On closer inspection is transpires that there is on tent, a new wooden temple and a much older temple constructed from stone. There is also a pen with some animals in it. The clearing is surrounded with trees, although they are thinner towards one side which leads onto the main battlefield. | ||
- | As they become accustomed to the darkness some figures become apparent, although they are not moving. Slowly they steal up to the tent, during which time the figures animate themselves and start to attack. There are six zombies, fortunately they manage to remember the lessons | + | As they become accustomed to the darkness some figures become apparent, although they are not moving. Slowly they steal up to the tent, during which time the figures animate themselves and start to attack. There are six zombies, fortunately they manage to remember the lessons |
At this point Ashrem, who has been holding the horses, catches up with the others. He finds Flynn unconscious and together with Ostler and {another} they investigate the temple buildings. Inside they find seven skeletons, but remembering the lessons they' | At this point Ashrem, who has been holding the horses, catches up with the others. He finds Flynn unconscious and together with Ostler and {another} they investigate the temple buildings. Inside they find seven skeletons, but remembering the lessons they' |