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Bounce Into Action: Firing
5 Hits, Last modified:
grouped with rather than an additional dice. If there are sufficient individually based figures in the ... ==== Aircraft Manoeuvrability ==== Like speed there are three versions of this, //Good//, //Medium// ... ing hit by air defence. On any subsequent passes there is no modifier to the hit probability. This repre... annot damage Pacifiers, only damage to others | Where there are multiple air units on '//Air Defence//'
Bounce Into Action: Infantry
4 Hits, Last modified:
e battle is as good as lost. **Douglas Haig** There is no substitute for boots on the ground when it ... r this you need infantry. ===== Overview ===== There is a wide range of capability in the universe. In... etc).| ^Experienced | Fought at least one action where incoming fire was received and weapon was fired i... ht at least 30 actions. | ===== Equipment ===== There are four equipment levels for infantry: * Civil
Bounce Into Action: Orders
4 Hits, Last modified:
Bounce Into Action: Morale
3 Hits, Last modified:
morale applies to the entire player command. If there are multiple players on the same side then each p... e -1 | Move no closer to seen enemy. May stand where they are and fight. Will not enter a known fire-... emy in sight then count as ‘move no closer’. If there is no cover, or nowhere to duck into within a tactical move distance, then stand and fight. | | 4 or mo
Bounce Into Action: Rules for Company Sized actions
1 Hits, Last modified:
supported by up to eight tanks. On the air front there are only likely to be two or three combat capable
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