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rules:wargames:universe:bia [17 Jun 2007 11:01] – james | rules:wargames:universe:bia [17 Jun 2007 11:01] – james | ||
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+ | ====== Bounce Into Action: Core Rules ====== | ||
+ | |||
+ | ===== Sequence of Play ===== | ||
+ | - [[orders|Orders]] | ||
+ | - write orders for all units (including setting posture) | ||
+ | - declare Air Defence targets | ||
+ | - declare Air to Surface targets | ||
+ | - [[Morale|Morale]] | ||
+ | - Militia morale | ||
+ | - Aircraft morale | ||
+ | - GF Infantry morale | ||
+ | - GF Vehicle morale | ||
+ | - Hovertank morale | ||
+ | - Force morale | ||
+ | - [[firing|Suppressive Fire]] | ||
+ | - stationary defenders | ||
+ | - Air Defence Systems | ||
+ | - [[Movement|Movement]] | ||
+ | - aircraft | ||
+ | - ground forces | ||
+ | - [[Firing|Firing]] | ||
+ | - Air to Surface | ||
+ | - Small Arms Air Defence (SLA3 and smaller) | ||
+ | - infantry firing | ||
+ | - vehicle firing | ||
+ | - indirect fire | ||
+ | - [[orbital|Orbital Activity]] | ||
+ | - move shuttles and pacifiers | ||
+ | - launch/ | ||
+ | - orbital combat | ||
+ | - [[special|Special Actions]] | ||
+ | - rally troops | ||
+ | - treat casualties | ||
+ | - reorganise commands | ||
+ | |||
+ | |||
+ | ===== Troop Types & Weapons ===== | ||
+ | The types of troops, vehicles and weapons used will be simplified into a small number of categories to make life easier. There are four broad categories of unit. | ||
+ | |||
+ | ^ [[Infantry]] | Armoured Infantry (HMA), Regular Infantry (LTA), Planetary Guard (LTA), Militia | | ||
+ | ^ [[Vehicles]] | Hovertanks, Tanks, Hoverbus, APC, Hovercar, armoured car, truck, car | | ||
+ | ^ [[Aircraft]] | ||
+ | ^ [[Artillery]] | mortars, orbital weapons, rockets, guns, static Air Defence | | ||
+ | |||