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Bounce Into Action: Rules for Company Sized actions
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ze of action that we are most likely to play with these rules might have an infantry company of up to 100
Bounce Into Action: Firing
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ability and loiter time. The modifier for each of these three is added together to get the basic hit numb
Bounce Into Action: Infantry
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valent of early 21st century military technology. These troops have light armour covering vital organs an
Bounce Into Action: Morale
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Bounce Into Action: Orders
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very unit must have a set of orders to carry out. These should not usually change every game turn. They s
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