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- Bounce Into Action: Rules for Company Sized actions
- 1 Hits, Last modified:
- ze of action that we are most likely to play with these rules might have an infantry company of up to 100
- Bounce Into Action: Firing
- 1 Hits, Last modified:
- ability and loiter time. The modifier for each of these three is added together to get the basic hit numb
- Bounce Into Action: Infantry
- 1 Hits, Last modified:
- valent of early 21st century military technology. These troops have light armour covering vital organs an
- Bounce Into Action: Morale
- 1 Hits, Last modified:
- Bounce Into Action: Orders
- 1 Hits, Last modified:
- very unit must have a set of orders to carry out. These should not usually change every game turn. They s