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Awa' to the Hills @rules:clwg:1689
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Wargames
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* [[:rules:wargames:ww2|WW2 Company Actions]] - a work in progress to do a set of company level actions ... ions. * [[:rules:wargames:universe]] - another work in progress on doing a set of rules that fit betw
The Other Side of the COIN @rules:clwg
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iew of what the game is about and how it ought to work; * {{:rules:clwg:coin:tech_counters_key.pdf|Key... vents. ===== Player Roles ===== I think it would work best with about four to six local players, plus a
Who Whistled? @rules:party
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bject of this game is for a blindfolded player to work out who is in possession of a hidden whistle. =... e starting. They are to be told that they need to work out who is holding the whistle. One of the whis
Bounce into Action @rules:wargames
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WW2 Company Actions @rules:wargames
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ame]] as I know that those mechanisms do actually work. The bit that I want to get innovative with here ... rs down prior to the other side moving. See the detailed sections for more on how this ought to work.
The Pashtun Tribe @rules:clwg:coin
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Bounce Into Action: Firing @rules:wargames:universe
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Bounce Into Action: Morale @rules:wargames:universe
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The Three Estates @rules:clwg:1689:convention
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Orange or Lemon? @rules:clwg:1689
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iki as these have player-specific objectives that work best of the other players haven't read them)) nee
Bounce Into Action: Rules for Company Sized actions @rules:wargames:universe
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Wallman. ===== Credits ===== Most of the design work has been by James Kemp, with significant input fr
Bounce Into Action: Orders @rules:wargames:universe
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