mes set in Jim Wallman's universe for medium to small actions involving infantry, vehicles, air and spa... h things too big for 'Starship Soldier' and too small for 'Plan A' in a way broadly consistent with bot... vidually represented.
==== Ground Vehicles ====
All fighting [[:rules:wargames:universe:vehicles|vehi... ble in terms of firepower.
==== Commanders ====
All commanders should be individual figures to allow
of settlers armed with hunting rifles and other small arms to the fully professional and highly trained... protected it is from fire.
===== Training =====
All troops will fall into one of the categories below, if in doubt use the lower category.
^Category ^Def... basic training most western soldiers go through. All non-infantry Militia (except officers) fight at t
mes set in Jim Wallman’s universe for medium to small actions involving infantry, vehicles, air and spa... ombination of //Plan A// and //Starship Soldier// all of which were written by Jim Wallman.
===== Cre... at, Mukul Patel, John Rutherford & Jim Wallman.
All errors to be blamed on James Kemp.
===== Design... h things too big for ‘Starship Soldier’ and too small for ‘Plan A’ in a way broadly consistent with bot
one group then do so in the following order.
* all attacking groups first from biggest to smallest
* all defending groups second from biggest to smallest
... for each((i.e. the same roll should be applied to all co-located stands, modifiers may differ)) individual/stand or group (i.e. a group all inhabiting the same space). Modify the dice roll
one group then do so in the following order.
* all attacking groups first from biggest to smallest
* all defending groups second from biggest to smallest
... for each((i.e. the same roll should be applied to all co-located stands, modifiers may differ)) individual/stand or group (i.e. a group all inhabiting the same square). Modify the dice roll
ction: Firing ======
===== Infantry Firing =====
All infantry firing, except Small Arms Air Defence (see below), uses 1d10 per stand firing. Officers (and ... the more likely it is to get shot down. Aircraft fall into two groups, those that can loiter in the tar... 2 | 2 Km | 1d100 | Can only damage aircraft |
| Small Arms | 300 m | 1d100 | Cannot damage Pacifiers, o
n fire on the enemy unless directly engaged. May call in indirect fire and may return fire to cover a w... rship |
===== declare Air Defence targets =====
All units with an '//Air Defence//' posture must decl... er.
===== declare Air to Surface targets =====
All units with a '//Ground Attack//' posture must sho
ncluding warrant officers)).
Logistics is the ball and chain of armoured warfare. (Heinz Guderian)
... (George Bernard Shaw)
Quantity has a quality all of its own. (Josef Stalin)
===== Main items ===