Search

You can find the results of your search below.

Fulltext results:

Bounce into Action
28 Hits, Last modified:
ach) ===== Level of Resolution ===== This should be two-down from the main action level. The size of ... tanks. On the air front there are only likely to be two or three combat capable craft on each side wi... nding from orbit. ==== Orbital ==== There could be orbital reconnaissance or even weapons platforms, the latter being most likely to be of similar capability to art
Bounce Into Action: Infantry @rules:wargames:universe
23 Hits, Last modified:
====== Once the mass of the defending infantry become possessed of low morale, the battle is as g... our (HMA). Each infantry group (stand) has a number of characteristics that determine how it fights ... the troops are and how flexibly you can use them. Better trained troops will have smaller groups represented by a single stand, they will also be harder to hit. Each infantry unit will also have
Bounce Into Action: Firing @rules:wargames:universe
22 Hits, Last modified:
fantry firing, except Small Arms Air Defence (see below), uses 1d10 per stand firing. Officers (and ot... t individually based figures in the same place to be the same size as a stand would be then they may fire collectively as if they were one stand. ==== I... slow// aircraft. The probability of an aircraft being hit depends on its speed, manoeuvrability and
Bounce Into Action: Morale @rules:wargames:universe
21 Hits, Last modified:
est single factor in war. **(Field Marshal Sir Bernard Law Montgomery)** ===== Overview ===== Every unit has a morale number. This is determined in advance of the game and t... will do what the player wants when the situation becomes difficult. Morale checks roll 1d6 and roll less than the modified morale number to be successful. This is only tested when one
Morale @rules:wargames:ww2
17 Hits, Last modified:
atest single factor in war. (Field marshal Sir Bernard Law Montgomery) This is only tested when one of the conditions mentioned below is reached, once morale has been tested once for a particular condition then it should not be tested again for that group. ==== Group morale
Bounce Into Action: Orders @rules:wargames:universe
9 Hits, Last modified:
o turn as they carry out the orders. Orders can be changed only by a senior officer. So a platoon commander needs to be given orders by their own Company Commander and t... s that are in line with the orders that they have been given. Orders are likely to be of the flavour "Seize and hold the bridge at Grid 648382" ==== Po
Logs @rules:wargames:ww2
8 Hits, Last modified:
stols and cartridges; the old ones, grub. (George Bernard Shaw) Quantity has a quality all of its ... /news | none | low((for a campaign this could be high)) | good/bad news, frequency of mail delive... necessity. For the purposes of the game this will be abstracted a little into some general natures. Also the precise number of rounds will not be tallied, each stand will b
Bounce Into Action: Rules for Company Sized actions @rules:wargames:universe
5 Hits, Last modified:
===== Credits ===== Most of the design work has been by James Kemp, with significant input from Jim ... l, John Rutherford & Jim Wallman. All errors to be blamed on James Kemp. ===== Design Criteria ===... ach) ===== Level of Resolution ===== This should be two-down from the main action level. The size of ... tanks. On the air front there are only likely to be two or three combat capable craft on each side wi
WW2 Company Actions
1 Hits, Last modified:
orders, take over from a more senior NCO that has become a casualty etc). This means that for a Brit
Print/export
QR Code
QR Code Search (generated for current page)