Welcome to James Kemp's Wiki

This is a collaborative web platform that allows people to edit1) the web pages to provide additional content for some of the stories I have written and the roleplaying games that I am involved in, whether as a player or GM.

There are several namespaces operating slightly different wiki subjects. These are, in no particular order:

  • Skyss - Story Background - a fantasy novel I wrote for NaNoWriMo 2016.
  • Perfects - background for the near future story and some police roleplaying that I ran in that universe
  • Theocracy of Daprav - A D&D campaign that I ran with Glasgow University Games Society around 2002-3.
  • Jim Wallman's Universe - a roleplaying by e-mail campaign that I play in, this is an unofficial wiki and none of it is canon unless Jim says it is.
    • Interstellar Freelance Unlimited - subset of the Universe pages covering the activities of a mercenary company that we are currently roleplaying every Full Moon.
    • Earth Imperium pages. These cover the activities of the Government of the Solar republic (aka Earth Empire) in Jim's Humanity Will Prevail campaign, including the Earth Imperium News Items.
    • Free Worlds Alliance - covering the activities of another emerging polity in the Humanity Will Prevail campaign. Mostly contributed by Eric Moroney.
    • Universe Background - page collecting the various bits of background info that have come up in various e-mail discussions for the campaigns set in Jim Wallman's Universe.

Comments and complaints to me at webmaster@full-moon.info please.

James Kemp

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Recent Additions

John Millen

An Ulsterman and former infantry Lieutenant. Now working as the manager of the bar and security staff at the The Golden Gate in the centre of Berlin.

player info

25 Sep 2014 23:16

Gustav Horst

FIXME

18 Mar 2010 17:07

Major Rollo von Hollman

An East German Major appeared and asked if he could use the facilities for his men.

His unit were a recently formed tank unit of the East German Volkspolizei (there is no East German army at this point).

He said that although they had no money they could provide goods that would more than adequately provide compensation for the services that they used. A deal was done and the East Germans visited on a few occasions.

However the local British military intelligence (in the shape of one Captain Captain Parr and some redcaps) were sniffing around looking for the Major.

In the end Captain Parr's redcaps broke in while the Major was in bed with a girl and attempted to shoot him (according to the girl) and he returned fire seriously injuring the two redcaps. He then made good his escape via the Tunnels, much to Captain Parr's annoyance.

back

player info

18 Mar 2010 17:07

Documents from basement of the Golden Gate

Some rapid work with a German dictionary and looking at the titles on the file covers unearths that the documents are the records of an SS research unit (well research may be generous as the thing that caused the SAN loss was a set of photos of some of the research).

Basically you can identify the following threads of research:

  • attempts to improve the genetic purity of the Aryan race
  • resurrection of the dead
  • gypsy magic and rituals
  • lots of occult lore, including files on Gates Dossier
  • attempts to control sea monsters

In particular it appears that a lot of the 'research' was done using concentration camp inmates and usually the 'test subjects' had a very low survival rate. In some cases it appears that they sometimes were reanimated after they were killed, at least judging by the photos you saw. One thing that did strike you as significant was that one of the sets of photos was of a ritual to grant Longevity Ritual (as far as your crap translation skills can tell). The ritual involved the cutting out of a heart and its consumption.

There were also a number of journals (in German, although there was one in ancient English and two in Latin). There were also three books in what looks like Latin. There was obviously a printing press as a number of the books are in the same imprint.

18 Mar 2010 17:07

Session dates

The rough rule of thumb is that we meet on the first Tuesday of the month. However we often rearrange to suit other events in life. The next few sessions2) are as follows:

  • 9 January 20073)
  • 6 February 2007
  • 6 March 20074)
  • 10 April 20075)
  • 8 May 20076)
  • 5 June 2007
  • 3 July 2007
  • 7 August 2007
  • 4 September 2007
  • 2 October 2007
  • 6 November 2007
  • 4 December 2007
18 Mar 2010 17:07
1)
but only if they are logged in, registration is temporarily disabled due to excessive spam. Contact the webmaster if you would like to edit these pages explaining your interest.
2)
all dates are Tuesdays unless otherwise mentioned
3)
the second Tuesday to allow recovery time from proper New Year celebrations
4)
I expect that we will return to D&D around then
5) , 6)
the second Tuesday to avoid being too close to Jim's Full Moon game
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