Table of Contents
Welcome to James Kemp's Wiki
This is a collaborative web platform that allows people to edit1) the web pages to provide additional content for some of the stories I have written and the roleplaying games that I am involved in, whether as a player or GM.
There are several namespaces operating slightly different wiki subjects. These are, in no particular order:
- Skyss - Story Background - a fantasy novel I wrote for NaNoWriMo 2016.
- Perfects - background for the near future story and some police roleplaying that I ran in that universe
- Theocracy of Daprav - A D&D campaign that I ran with Glasgow University Games Society around 2002-3.
- Jim Wallman's Universe - a roleplaying by e-mail campaign that I play in, this is an unofficial wiki and none of it is canon unless Jim says it is.
- Interstellar Freelance Unlimited - subset of the Universe pages covering the activities of a mercenary company that we are currently roleplaying every Full Moon.
- Earth Imperium pages. These cover the activities of the Government of the Solar republic (aka Earth Empire) in Jim's Humanity Will Prevail campaign, including the Earth Imperium News Items.
- Free Worlds Alliance - covering the activities of another emerging polity in the Humanity Will Prevail campaign. Mostly contributed by Eric Moroney.
- Universe Background - page collecting the various bits of background info that have come up in various e-mail discussions for the campaigns set in Jim Wallman's Universe.
- Master map of the Universe (6Mb PDF, as at 3212).
- Delta Green - some roleplaying campaigns about horror and conspiracy. The main one was set in Berlin in 1953.
- Free games rules - a collection of free rules for wargames and other sorts of face to face games that I have designed or run.
- Wargames rules - I'm not just a player of games, I also do rules for them from time to time as well as one-off games. A primary outlet for this is through Chestnut Lodge Wargames Group.
- Other free rules - at the moment just those for the 1689 (Orange or Lemon? and Bonnie Dundee, respectively about the debates in the Scots Parliament and then the military campaign of Viscount Dundee during 1689) and The Other Side of the COIN (about what makes people become insurgents). All games that I have have produced for Chestnut Lodge Wargames Group.
- Background for a near future universe where I have written some fiction and also run some roleplaying games in.
Comments and complaints to me at webmaster@full-moon.info please.
James Kemp
Tag Cloud
Recent Additions
<php>
include(“/var/www/html/greenbox/sqlconnect.php”); include(“/var/www/html/greenbox/sqlconnect2.php”);
$query = “INSERT INTO Items (Year,Type,Freq,Class,Description,Comments,SAN,Contributor,Email,MoreInfoURL,Cell) VALUES ('$_POST[Year]','$_POST[Type]','$_POST[Freq]','$_POST[Class]','$_POST[Description]','$_POST[Comments]','$_POST[SAN]','$_POST[Contributor]','$_POST[Email]','$_POST[MoreInfoURL]','$_POST[Cell]')”;
$result = mysql_query($query)
or die ("Couldn't execute query.");
echo "The following item has been added to the database:<br>
<ul>
<li>Type: $_POST[Type]
<li>Frequency: $_POST[Freq]
<li>Class: $_POST[Class]
<li><b> $_POST[Description] </b> $_POST[Comments]
<li>SAN penalty: $_POST[SAN]
<li>Contributed by: $_POST[Contributor] $_POST[Email]
<li>More info from: $_POST[MoreInfoURL]
<li>Cell $_POST[Cell] available from $_POST[Year]
\n“;
echo "</ul>";
</php>
Add Item to Green Box
<php> error_reporting(E_ALL); ini_set('display_errors', true);
include(“/var/www/html/greenbox/sqlconnect.php”); include(“/var/www/html/greenbox/sqlconnect2.php”);
$query = “INSERT INTO Items (Year,Type,Freq,Class,Description,Comments,SAN,Contributor,Email,MoreInfoURL,Cell) VALUES ('$_POST[Year]','$_POST[Type]','$_POST[Freq]','$_POST[Class]','$_POST[Description]','$_POST[Comments]','$_POST[SAN]','$_POST[Contributor]','$_POST[Email]','$_POST[MoreInfoURL]','$_POST[Cell]')”;
$result = mysql_query($query)
or die ("Couldn't execute query.");
$Year=$_POST['Year']; echo $Year; </php>
<html> <br> <b>Add as much detail as you can in the form below, fields which cannot be blank are indicated with an Asterisk <font color=red>*</font></b> <form action=“/doku.php/dg/greenbox/confirm” method=“post”> <table>
<tr> <td><b>Type<font color=red>*</font> <td><b>Frequency<font color=red>*</font> <td><b>Available since <td><b>Cell
</tr>
<tr>
<td><select name="Type">
<option value="Mythos" >Mythos
<option Selected value="Mundane" >Mundane
<option value="Occult" >Occult
<option value="Other" >Other
</select>
<td><select name="Freq">
<option Selected value="0" >Very Common
<option value="1" >Common
<option value="2" >Uncommon
<option value="3" >Rare
<option value="4" >Very Rare
<option value="5" >Unique
</select>
<td><input type="text" name="Year" size="4" maxlength="4">
<td><input type="text" name="Cell" size="1" maxlength="1">
</td></tr>
<tr> <td><b>Item class<font color=red>*</font> <td><b>Short Description<font color=red>*</font> <td><b>SAN effects </tr>
<tr>
<td><select name="Class">
<option Selected value="Artefact" >Artefact
<option value="Weapon" >Weapon
<option value="Info" >Info
<option value="ID" >ID
<option value="Contact" >Contact
<option value="Other" >Other
</select>
<td><input type="text" name="Description" value="short description"
size="75" maxlength="255">
<td><input type="text" name="SAN" value="0/0"
size="12" maxlength="12">
</tr> </table> <b>Full description of item:</b><br>
<textarea name="Comments" rows="5" cols="75" maxlength="5000"></textarea>
<table> <tr>
<tr>
<td><b>Contributed by
<td><b>E-mail
<td><b>More Info URL
</tr>
<tr>
<td><input type="text" name="Contributor" value="Agent X"
size="25" maxlength="255">
<td><input type="text" name="Email" value="web form"
size="25" maxlength="255">
<td><input type="text" name="MoreInfoURL" size="25" maxlength="255">
</table>
<p><input type=“submit” name=“newbutton” value=“Commit Item to Green Box”> <input type=“submit” name=“newbutton” value=“Cancel”> </form> </html>
Green Box Generator
Every now and then agents dispose of stuff in their Green Box, or stash things for later use. Sometimes the people opening the Green Box aren't the ones that set it up, and who knows what horrors might lurk within.
- Add Item to Green Box - enter your own items to the green box generator
- locator - choose your location, date and Cell before getting a random Green Box
- random - just get a random Green Box
.
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Free Games Rules
There are a number of sets of rules that I have written, or am in the process of writing in some cases. Mostly these are wargame rules, often for low level infantry combat. There are also other systems for different sorts of games.
The spirit of the wargame
"Wargames are played, for the most part, without the supervision of an umpire. The game relies on the integrity of the individual players to show consideration for other players and to abide by the rules. All players should conduct themselves in a disciplined manner, demonstrating courtesy and sportsmanship at all times, irrespective of how competitive they may be. This is the spirit of the wargame."
Bob Cordery, Wargames Development.
Wargames
- Hot Blood & Cold Steel - a WW1 trench raiding game using offset squares and individual figures. All the rules you need to play fit on a single side of A4.
- WW2 Company Actions - a work in progress to do a set of company level actions for WW2 infantry actions.
Party Games
- Who Whistled? - The object of this game is for a blindfolded player to work out who is in possession of a hidden whistle
Who Whistled?
The object of this game is for a blindfolded player to work out who is in possession of a hidden whistle.
Props
- a small whistle on a piece of string with a safety pin attached
- a blindfold
Instructions
Players need to be divided into two groups, The guessers (2-3 people to be blindfolded in turn) and the whistlers (the remainder to stay in the room).
The guessers need to leave the room and wait outside until it is their turn to play. Ideally you do this with the smokers so that they can further their slow suicide while waiting.
Inside the room the players form a circle with their chairs, all facing inwards and with enough room for the guesser to kneel on the floor in the middle. The circle shouldn't be too large as the whistlers need to be able to touch the guesser.
As the guesser is brought into the circle they should be blindfolded and gentle jostled, there also needs to be a bit of banter going on. This is all cover for the whistle to be pinned to the back of their clothing or the tail of the blindfold. Once this is done the guesser needs to be spun round to slightly disorient them before starting. They are to be told that they need to work out who is holding the whistle.
One of the whistlers gently blows the whistle to start things off. Once the guesser has worked out where the whistle is they can then bring in the next guesser and join in with the whistlers.